Humans and orcs have always had a tenuous relationship at best. Since time recorded, orcs and humans have had times of both war and peace. Unlike humans, orcs tend to live in nomadic bands that roam human territories. Travelling in these bands, they often come across human travellers and settlements – which usually has one of two results – trade or war.

Orcs are powerful creatures, standing typically a head taller than a man, and about as twice as thick. They have green skin, wedge-shaped ears, and protruding tusks from their lower lips. Orcish hair is typically thick and black and their foreheads have a noticeable slope that makes their massive square chins jut forward, emphasising their feral appearance. Male orcs are far more bulky than female orcs, though both genders have pronounced calves and forearms

Regular 5 4 3 3 3 3 3 4 5 36
Veteran 5 4 3 3 3 4 3 5 5 43
Hero 5 5 4 4 4 4 4 6 6 63

Special Abilities

Too Stubborn to Die – A model with this ability is a vicious opponent, and often will continue to fight, even if they are dead. This ability grants a model that is reduced to 0 Endurance (EN) or less to remain on the battlefield and continue to fight until the End of the Turn. If they are attacked and struck again during that turn, they are removed but do not leave behind an Incapacitation Token.

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