Beasts
Since time immemorial, warriors have always brought trained beasts to battle with them. Though they take many forms, they are all devastating when used to inflict damage on their enemies.

There are two types of beasts – those that are smaller or the same size as typical fighters – dogs, wolves, giant rats; and those that are true monsters on the battlefield – dragons, wyverns, griffons, manticores and even horses. Larger beasts can also be ridden as a mount by more intrepid fighters.

Smaller beasts work well in groups and serve as more an annoyance to enemy fighters than an actual threat. Larger creatures are far more devastating, and can wreak a great deal of havoc on their own.

Type MOV ATT MRK DEF IV WP ARM EN DAM Cost
Small Beast 6 3 2 4 3 1 3 3 4 41
Large Beast 7 5 2 4 3 1 5 6 6 95

Special Abilities

Large (Large Beast Only) – A model with this ability takes up more room on the battlefield than a normal sized model. A Large model may not be mounted on a base less than 40mm in diameter and no larger than a 60mm base. This model has a reach of 3”, and inflicts 2 wounds on a successful hit, rather than the 1 Wound that Medium models inflict.

Tooth and Claw – A model with this ability cannot purchase additional equipment, as they are unable to use it.

Bestial Traits (3) – A model that has this Ability cannot choose Perks. Instead, models with this ability can choose three (3) Bestial Traits instead. These Traits are used to define the model’s Special Abilities.

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